![]() ![]() Warning possible campaign story spoilers below for those that have not finished the campaign. This is now fixed to properly give the 3 armor stated in the tooltip. Gaalsien and Khaaneph Production Cruiser Tooltip Bug – Level 2 veterancy for the multiplayer versions of Gaalsien and Khaaneph Production Cruiser was incorrectly giving 5 armor.They have been updated with new veterancy experience values and now utilize the correct veterancy table. Coalition and Soban Gunship Veterancy Bug – The multiplayer version of the Coalition and Soban gunship were utilizing the campaign veterancy table and experience values.DLC Bug – A softlock often experienced when player without one of the two DLC factions played a multiplayer game against an opponent utilizing that DLC faction.AI Air Sorties no longer prioritize targeting Salvagers, Carriers and Support units over combat units.This will improve how the AI scales into the late game in skirmishes and in multiplayer games, as they will no longer run out of resources and stop producing units halfway through the game. We have altered Hard AI resource harvesting to increase the rate at which they collect resources while slowing the rate at which they deplete resource nodes.Its absence was a mistake which has now been rectified. However Tactical Pause has always been a part of the Homeworld franchise, and people expect it to feature in any Homeworld game. Many people argue that tactical pause undermines the concept of “real time” strategy. Tactical Pause is a feature that has become quite polarizing in the world of RTS games.Added Tactical Pause for Campaign and Skirmish.In the mirror universe, Gornar was the capital of the Gorn Hegemony, a founding member of the Taurus Pact. ( TOS - The Spectrum War comics: " Issue 2", " Issue 3") Glocon killed his father and became the new Hegemon, leaving Gornar with his ally Atrocitus to start the Spectrum War with neighboring powers. In 2260, a power ring arrived at Gornar and turned a prince into a Red Lantern. In the Kelvin timeline, Gornar was the capital planet of the Gornar Hegemony. ![]() ( TOS - The Janus Gate novel: Future Imperfect) ![]() The Gorn found other means of travel and embroiled local space in the Gorn War. In an alternate timeline where first contact between the Gorn Hegemony and the Federation went awry in 2267, the Metron Consortium punished the Gorn and confined them to their homeworld, barring them from space. ( STO - A New Accord mission: " Undine Assault") In 2410, the Khitomer Alliance scrambled to Gornar when the Undine targeted the world for destruction with an Undine planet killer. ( TOS - Unlimited comic: " Dying of the Light")ĭuring the Klingon-Gorn War in the late 24th century, the Klingon Empire blockaded Gornar for three years. 500 million years agp, they visited the planet Cenotaph in the Lotora star group. The Gorn achieved interstellar travel at least millions of years ago. ( Adventures RPG module: Beta Quadrant Sourcebook) Besides the overall Gorn language, each species maintained their own language. They considered themselves collectively the Gorn. Multiple reptilian species rose to gain sentience on Gornar. The remainder was covered by swamps and oceans. ( STO - A New Accord mission: " Undine Assault")įorty-five percent of the land was usable. Both the first and second moon were class D worlds. ( ST reference: The Worlds of the Federation) It was located in the Beta Quadrant as the ninth planet in the Tau Lacertae system. Gornar location in the Tau Lacertae system. ( ST - Mirror Universe novel: Rise Like Lions) Gornar was the name of the Gorn Hegemony capital in the mirror universe. ( TOS - The Spectrum War comic: " Issue 2") In the Kelvin timeline, the Gorn named their nation the Gornar Hegemony, after their homeworld instead of their culture. ( Last Unicorn RPG module: All Our Yesterdays: The Time Travel Sourcebook) ( Adventures RPG module: Beta Quadrant Sourcebook)Īgornu was historically associated with the cradle of the First Gorn empires in the year 6000 BCE. ( STO novel: The Needs of the Many)Įach Gorn language had their own name for their shared homeworld, including Agornu, Garag, Koreb, S'sgaron and Shekkis. As the ninth planet in the Tau Lacertae system, Gornar also bore the designation Tau Lacertae IX.
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