![]() In some cases, your responses validated some work we already had underway (such as the Map Preference System), and in other cases, your responses helped us change our priorities. Season Three: What’s Still to Come At the start of Season One, we sent out a player survey asking a lot of questions about how our players felt about the update and requesting guidance on our next steps. With all this and more coming to Age of Empires IV very soon, it’s the perfect time to join in on the fun! Age IV is featured in the Steam Summer Sale starting today, June 23rd, and also available with PC Game Pass or Ultimate. We’ll have more to share in the coming weeks, including significant balance changes, new Seasonal Event rewards and our Season Two theme! Speaking of maps, we’ll be introducing a brand new map in Season Two, called The Pit! This map has a competitive focus with a mostly open layout.When the Season Two update releases, we’ll be sharing FAQs and other details further outlining how the system works! With this update, we are adding our first version of a Map Preference System that will give you influence over the maps that you will encounter in ladder play. For some time, we have heard community requests for a way to give players a say over the maps they play in Quick Play and Ranked multiplayer matches.Based on your feedback, we’ve continued to refine hotkeys to ensure you’re able to customize and play as you wish. In Season Two, we’ll be introducing the new Fully Remappable Hotkey layout, along with making changes to how hotkey conflicts work and reorganizing remapping menus so hotkeys are easier to find.With this new setting, players can choose a color or have a color randomly assigned at the start a match that will surface in-game and on the mini-map in single-player skirmish, multiplayer custom matches, quick matches and ranked matches. ![]() Introducing the Player Color Picker! You requested it, and it’s almost here.Here’s an overview of some of what you can expect: ![]() Those of you who participated in our recent Public Update Preview may have already had the chance to test some of these features out (and thanks for the feedback, by the way!). Season Two: Just on the HorizonWe shared a little bit about Season Two back in March, and we’re here today to say that features like the Map Preference System, Fully Remappable Inputs, and Player Color Picker are on their way in July… along with a few other exciting changes! ![]() Keep it up – we appreciate your passion and will continue listening to your feedback on how to further improve the Age IV experience! Not only has our modding community published more than one thousand mods since the Season One update was released on April 7th, but we’ve also had more than 42,000 competitors make their mark on the ranked season one leaderboard. Whether you’ve been battling your way to Conqueror in the ranked ladder, collecting rewards with our Seasonal Events, or crafting mods for yourself and others to enjoy. With Age of Empires IV’s first ever ranked season ending in a few short days on June 30th, we thought it was just about time to celebrate! So we come bearing the gift of news – including an update on Season Two, first mentioned in our post here [as well as a quick overview of what we’ve heard from you in the past few months and how we plan to action on what we’ve heard in Season Three, tentatively planned for the October/November timeframe!īefore we get started on that, however, we wanted to say a big thank you to each and every one of our players who participated in Season One: Festival of Ages over the past few months. Summer is here and Steam has your back! The Steam Summer Sale is on now with discounts on all your favorite Age titles, plus 25% off Age of Empires IV! Grab your sunblock and your computer – the Steam Summer Sale is here for all that summertime fun! Don’t miss out – sale ends July 7!
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